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This image describes the Bathroom puzzle part 1 and part 2. Please refer to them for questions about the design.[LGrace]
Concept Art approved by Rebecca. Artist: Brian Artist: Andrew
Walkthrough - Basic step-by-step of the game flow. Indicates general level progression and basic puzzle design. Map layout (Last revised 5/1/08 ) - Top down view of each individual room and its...
This is the general design and puzzle solution for the dining room:
LG: The wiki is not being maintained satisfactorily. Regardless of what individuals are doing, this site should contain current information about your development progress. It does not. Please put...
Below is the layouts for the 2 hallway puzzles…the uber-secret-trap-door-amazing hallway where the walls close in on you, and the rotating hallway that re-orients the player, and throws them into...
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Art Related content goes here Tech Artist: Marcin (Kitchen) Tech Artist: Max (Kitchen) Max (Reception)
Please change this page according to your policy (configure first using Site Manager) and remove this note. Who can join? You can write here who can become a member of this site. Join! So you...
This is the design and general layout for the kitchen:
Export Guide for Maya to Source Somebody else made this tutorial. Therefore I, Lorence, will not take credit of this document. If there’s any kind of confusion, or materials that you may not...
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David Rivera: EMAIL cell- 630-667-5743 Lorence: EMAIL Paul: EMAIL Brian: EMAIL Marcin: EMAIL Ray: EMAIL Rebecca: EMAIL Huy: EMAIL Andy: EMAIL Ren: EMAIL Andrew: EMAIL Max: EMAIL matt: EMAIL G....
level design (add updates here) models to hammer walkthrough
The design,layout, and puzzle of the nursery room:
cell-content cell-content cell-content
Props In...
Dining Room Hall Bathroom Nursery Tunnel Kitchen
* models (www.flickr.com)
Weekly delta & changes Weekly Delta (changes and requests) Class Site Syllabus GAD420 Game Wikis The following Wikis are managed by the GAD420: Prototyping 1 students. Team Juggernaut:...
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Listing ~ Sound Description ~ File Name ~ Time Duration Clock chime clock_001.wav 0:20 Clock tick & chime clock_002.wav 0:23 Power coming on energy_001.wav 0:01 Rocking...
Instructions for Importing Models: Instructions for importing Maya models into Source. Sound: List of sounds saved for use in-game. Dining Room Hall hall_puzzle1(youtube):Animated...
The Asylum is a first person … . (please fill this in with your concept) In Game Screen Shots Concept Art Reference images We need to create the following props before the end of the...
Art Lead, Tech Lead, Designer, and other leads will post tasks assigned and tasks completed. Assigned: 05/27/2008 Due Thur: 05/29/2008 Tech: combine all elements play through/ tweak game...
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level 1 * smoky room -- health going down (due to smoke) Walk toward fireplace room, once inside turn switch to release the smoke push bookcase to the side, revealing a picture * dining room --...
Post Mortem Winter Asylum: What went right What Went Wrong "Story Driven Game" Dependence on one technical person "Living" Game Design Not enough player engagement "Good work flow among...
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